Showing posts with label IDM. Show all posts
Showing posts with label IDM. Show all posts

Friday, February 13, 2026

idm misc

from the 2017 Pitchfork greatest-IDM-list (that ruffled a few feathers, that did, it was like negative catnip for nerds!  I had nothing to do with the selection, honest, apart from being one of many who sent their ballot in) 

Isolée: Rest (2000)

There was a moment, around the turn of the millennium, when IDM-aligned figures like Matthew Herbert started to embrace the slinky sensuality of the house template while weaving in glitches and clicks from the Oval/Fennesz world. The term “microhouse” was yet to be coined in 2000, but this is the undefined zone into which Rest slipped to wow the cognoscenti.

As the name hints, Isolée is a one-man-band, Rajko Müller. A German who spent much of his childhood in a French school in Algeria, his music is suitably cosmopolitan and border-crossing, connecting house and techno with ’80s synthpop and discreet touches of hand-played world music, like the Afro-pop guitar figure that flutters intermittently through “Beau Mot Plage” like a darting-and-dipping hummingbird. Müller’s sound works through the coexistence and interlacing of opposites: spartan and luxuriant, angular and lithe, crispy-dry and wet-look sleek, mechanistic and organic. Sensuous, ear-caressing textures juxtapose with abrasive tones as unyielding and chafing as a pair of Perspex underpants.

“Text,” the absolute highlight, is mystifyingly only available on the original 2000 compact disc. It’s an Op Art catacomb, a network of twisting tunnels, abrupt fissures, and pitch-shifted slopes that’s deliriously disorienting but never loses its dance pulse. Other tracks offer an exquisite blend of delicacy and geometry, like origami made out of graph paper, or echo the Fourth World electro-exotica of Sylvian-Sakamoto and Thomas Leer. We Are Monster, Müller’s 2005 follow-up, was excellent but a little too busy, losing the balance between minimal and maximal. So the debut remains Isolée’s true claim to acclaim, laurels on which Müller could Rest forever. 




and my intro text

Party in My Mind: The Endless Half-Lives of IDM

At the outset, it needs to be said that “Intelligent Dance Music” is—ironically—kind of a stupid name. By this point, possibly even the folks who coined the term back in 1993—members of an online mailing list mainly consisting of Aphex Twin obsessives—have misgivings about it.

For as a guiding concept, IDM raises way more issues than it settles. What exactly is “intelligence” as manifested in music? Is it an inherent property of certain genres, or more about a mode of listening to any and all music? After all, it’s possible to listen to and write about “stupid” forms of music with scintillating intellect. Equally, millions listen to “smart” sounds like jazz or classical in a mentally inert way, using it as a background ambience of sophistication or uplifting loftiness. Right from the start, IDM was freighted with some problematic assumptions. The equation of complexity with cleverness, for instance—what you might call the prog fallacy. And the notion that abandoning the functional, party-igniting aspect of dance somehow liberated the music and the listener: a privileging of head over body that reinforced biases ingrained from over 2,000 years of Western civilization, from Plato through St. Paul and Descartes to more recent cyber-utopians who dream of abandoning the “meat” and becoming pure spirit.

And yet, and yet... Dubious as the banner was (and is), under that aegis, some of the most fabulous electronic music of our era came into being. You could even dance to some of it! And while its peak has long since passed, IDM’s half-lives echo on around us still, often in the unlikeliest of places: avant-R&B tunes like Travis Scott’s “Goosebumps,” tracks like “Real Friends” on The Life of Pablo, even moments on “The Young Pope” soundtrack.

You could say that the prehistory of IDM was the ambient chill-out fad of the first years of the ’90s, along with certain ethereal and poignant tracks made by Detroit producers like Carl Craig. But really, it all kicks off in 1992 with Warp’s first Artificial Intelligence compilation and its attendant concept of “electronic listening music,” along with that same year’s Aphex Twin album Selected Ambient Works 85-92 (released on Apollo, the ambient imprint of R&S Records). Warp swiftly followed up the compilation with the Artificial Intelligence series of long-players by Black Dog Productions, Autechre, Richard D. James (operating under his Polygon Window alias, rather than as Aphex), and others. Smaller labels contributed to the nascent network, such as Rephlex (co-founded by James) and GPR (which released records by The Black Dog, Plaid, Beaumont Hannant). But it was Warp that ultimately opened up the space—as a niche market as much as a zone of sonic endeavor—for electronic music that retained the formal features of track-oriented, rave floor-targeted dance but oriented itself towards albums and home listening. ELM, as Warp dubbed it—IDM, as it came to be known—was private and introspective, rather than public and collective.

Phase 2 of IDM came when other artists and labels rushed in to supply the demand, the taste market, that Warp had stirred into existence. Among the key labels of this second phase were Skam, Schematic, Mille Plateaux, Morr, and Planet Mu. The latter was the brainchild of Mike Paradinas, aka μ-Ziq— one of the original Big Four IDM artists, alongside Aphex, Autechre, and Black Dog. (Or the Big Six, if you count Squarepusher and Luke Vibert, aka Wagon Christ/Plug). Most of these artists knew each other socially and sometimes collaborated. All were British.

The two stages of IDM correlate roughly with a shift in mood. First-phase intelligent tended to be strong on melody, atmosphere, and emotion; the beats, while modeled on house and techno, lacked the “oomph” required by DJs, the physical force that would cause a raver to enthuse about a tune as bangin’ or slammin’. Largely in response to the emergence of jungle, with its complex but physically coercive rhythmic innovations, Phase 2 IDM tended to be far more imposing and inventive with its drums; at the same time, the mood switched from misty-eyed reverie towards antic excess or whimsy. Often approaching a caricature of jungle, IDM tunes were still unlikely to get dropped in a main-room DJ’s set. But by now, the genre had spawned its own circuit of “eclectronica” clubs on both sides of the Atlantic, while the biggest artists could tour as concert acts.

You could talk about a Phase 3 stage of IDM, when the music—not content with borrowing rhythmic tricks from post-rave styles like jungle—actually moved to assimilate the rudeboy spirit of rave itself: the original Stupid Dance Music whose cheesy ‘n’ mental fervor was the very thing that IDM defined itself again. This early 2000s phase resulted in styles like breakcore and glitchcore; these had an international following and, for the first time in IDM’s history, a strong creative basis in the United States. Drawing on an array of street musics from gangsta to gabba, upstart mischief-makers like Kid606 and Lesser made fun of first-wave IDM’s chronic Anglophilia, releasing tracks with titles like “Luke Vibert Can Kiss My Indie-Punk Whiteboy Ass” and “Markus Popp Can Kiss My Redneck Ass.” Around this time, IDM pulled off its peak achievement of mainstream penetration when Radiohead released Kid A—an album for which Thom Yorke prepared by buying the entire Warp back catalog.

Seventeen years after that (albeit indirect) crossover triumph, the original IDM crew continues to release sporadically inspired work. Autechre’s discography is quite the feat of immaculate sustain, Richard D. James unexpectedly returned to delightful relevance after a long silence, Boards of Canada remain a treasure. Label-wise, there’s Planet Mu, who appear to be unstoppable, hurling out releases in a dozen different micro-styles. Overall, though, you’d have to say that IDM as a scene and a sound doesn’t really exist anymore. But its spectral traces can be tracked all across contemporary music, from genius producers like Actress and Oneohtrix Point Never, to the abstruse end of post-dubstep, to Arca’s smeared, gender-fluid texturology. Its reach goes way further: I’m constantly hearing IDM-like sounds on Power FM, the big commercial rap/R&B station here in L.A. At the end of the day, stupid name though it may be, IDM has given the world a stupefying immensity of fantastic music. And its reverberations have yet to dim.


Someone in Italy asked me questions about Selected Ambient Works 1985-1992 upon the occasion of its 30th Anniversary. This is what I said: 

There was this moment when some record labels astutely noticed that there was the beginnings of a demand for music that related to rave dancefloor sounds like techno but was designed for home listening – atmospheric, intricately textured, dreamy or pensive in mood. Artists had started to do tracks like that on the B-side of their dancefloor-target singles, or on the fourth track of an EP. Ambient interludes or stuff that had drums but wasn’t as pounding and body- coercive as the kind of techno a DJ would play. The two main labels that really spotted this development and saw that it could be the basis of album-length works – and album-oriented careers - were Warp, in Sheffield, England, and R&S, in Belgium. It was R&S who put out the Aphex Twin’s Selected Ambient Works 85-92 and then Richard D. James signed to Warp. He was also doing that kind of thing through the label he co-founded, Rephlex.

If the rave scene of the period was marked by ecstasy, what drug could be associated with IDM?

Cannabis – and for some LSD perhaps. It’s also music that was associated with the after-party and the chill-out room – so music that fit the afterglow of MDMA but not so much the “I got dance like a maniac” phase. But overwhelming it’s cannabis. That’s why the robot on the front of Artificial Intelligence, the Warp compilation of Aphex-type music, is blowing smoke rings and puffing on a fat joint.

Why did IDM strike a chord with Silicon Valley geeks? And what effect did it have on ravers?

Electronic sound fits the aethetic of digital technology – and the musicians are using a lot of the same equipment as the Silicon Valley people. So there’s an affinity there on both levels. Also I think Aphex Twin type music is ideal for people who are working at computers – it’s hypnotic, it’s rhythmic but not “get up dance NOW”, there are patterns in it that are attractive to the ear but you can also tune out if you need to concentrate and it falls back very easily into being background music.

IDM didn’t get a lot of play on the rave dancefloor, it might get some play in side-rooms where people want to chill out after frenzied dancing. But also there developed a scene of chill-out clubs, people sitting around and smoking while listening to ambient and floaty electronic music.

What memories do you have related to the release of the album?

It was probably my favorite album of that year and certainly the one I played the most. I must have played it about a hundred times at least. Because it was a CD I quickly reprogrammed it to my favorite five or six tunes. But the whole album is brilliant.

What are your favorite tracks on the tracklist? And why?

I can’t be getting into reviewing the album, but my favorites are “Tha”, “Pulsewidth”, “We Are the Music Makers” and “Heliosphan”. “Xtal” is really dreamy and conversely "Hedphelym" is a really scary bit of dark electronic music.

What was Aphex Twin trying to tell us with the quote from Willy Wonka and the Chocolate Factory, We Are The Music Makers?

Well, I think it’s simply an honestly arrogant reflection of his self-belief – he knows he’s a genius. So that’s what he literally thinks musicians – the greatest musicians – do. They weave dreams.

In what elements does the album echo Brian Eno's ambient lesson?

Apart from “Xtal” and “Tha”, it’s not really an ambient album. It’s only ambient in comparison to the hardcore techno, jungle and gabber of that time, which was breakneck fast. Most of the tracks have beats and some are pretty propulsive – “Pulsewidth”. It’s music that has a physical element and a relation to dance music, but it pulls at your body gently.

But you can use as background music, something to fill the air like fragrance, so in that sense it can be used like ambient music. It’s a bit too insistent melodically and rhythmically to qualify as Eno’s definition of ambient being “as ignorable as it is interesting”.

What does it feel like to listen to the album again today thirty years later?

I haven’t listened to it.

What distinguishes Aphex Twin from Autechre and Boards of Canada?

Aphex Twin versus Autechre – well, it’s just much better music. It’s not afraid to be beautiful and it connects to actual human emotions that are relatable. Autechre have interesting textures but I don’t hear tunes like Richard D. James. Autechre have commanding rhythms but they’re not groovy, whereas with Aphex Twin there’s more of swing and feel – you can imagine dancing to them.

Aphex Twin versus Boards of Canada. Both are sublime melodists. But Aphex Twin has more interesting rhythms – again, you can imagine dancing to much of his music, whereas BoC is about the headnod. The way they use hip hop beats is very effective but as the brothers would admit, they have very little to do with club music. Aphex music is much more on the edge of rave.

Boards of Canada also have this consistently elegaic, nostalgic, wistful quality – the sense of childhood or a lost future. Aphex will go into that zone but generally sounds more aligned with the idea of the future or outer space, in that sense he’s more of a techno artist. BoC are more like a shoegaze band that when into sampling and loops.

Are some elements of IDM present in the conceptronica today? Or in what music?

Where I hear the textures of IDM is actually in a lot of the last several years trap and mumble rap – Playboi Carti, Rich the Kid, Migos, Lil Uzi Vert, Travis Scott, Young Thug. You get the blurry, idyllic textures and the bittersweet melody-loops. Even the vocal presence, fed through the glittering and glitchy textures of Auto-Tune, sounds very IDM-compatible – dreamy, sparkly, passively swooning. That kind of trapadelic sound is almost the sole bastion of minimalism in modern popular music, which is otherwise overly dramatic and busy. 

Conceptronica has the thoughtfulness of certain kinds of IDM – like Oval or the label Mille Plateaux Fax – but it rarely has the kind of sheer melodic beauty of Aphex and Seefeel and Boards of Canada. Most of today’s conceptual electronic artists are trying to reflect or deal with issues related to contemporary society – whether it’s queer identity, racial injustice, rage against what’s going on politically, or it’s the stresses and distortions of personality caused by living on the internet and social media, that “always on” purgatory of today’s existence. So the sounds they make are often not pretty and they are rarely relaxing in the way that Selected Ambient Works could be. They are often trying to put you through an extreme or challenging experience. Or they are trying to command your full attention. Either way it’s not music – for me – that I can use in everyday life like I did the great Aphex Twin music.


introduction to Valerio Mattioli's book Exmachina: Storia musicale della nostra estinzione 1992 → which centers on Aphex Twin, Autechre, and Boards of Canada, and is a genius work that someone needs to translate into English

The idea that certain kinds of music have a special relationship with the Future has a long history and continues to make a potent appeal to our imaginations—as listeners and thinkers, and as music-makers too. 

In the early ‘90s, for instance, David Toop – a critic and a musician - wrote evocatively about a sensation of “nostalgia for the future” that wafted vaguely off the recordings of The Black Dog,  a British group associated with an emerging genre briefly identified as “electronic listening music” but later permanently rebranded as Intelligent Dance Music or IDM.  

The notion is not limited to professional analysts and champions of music. William Gibson, in his 1996 near-future novel Idoru, ventriloquizes his own insight through the character of Mr. Kuwayama, a Japanese entertainment executive, who observes that pop “is the test-bed of futurity”.   Jacques Attali, in his classic 1977 treatise Noise: The Political Economy of Music, constructed an entire theory of music’s evolution based around the belief that music is prophecy. But his argument is not so much about the formal properties of music (say, increased tolerance for dissonance, as the title Noise might suggest) as the structures and hierarchies that music engenders around itself. Attali’s focus is on the modes of music making, distribution, and  consumption, which he sees as a preview of emerging forms of social organization. 

As someone who’s dedicated his life to magnifying the power and significance of music, this kind of talk is very much to my taste: it stirs my patriotic feelings about music as an area of human existence. Through my personal history of listening and the accident of the era I was born in, I’m wired to seek out and recognize “the future” as it manifests in music, and equally primed to be entranced by arguments and narratives that present music as the herald of a world to come. 

So in many ways I’m an ideal reader for Valerio Mattioli’s extraordinary book. It’s a feat of hyper-interpretation that detects the flexing of the Zeitgeist within the discographies of just three operators, preeminent in a field that is relatively speaking a marginal sidestream of popular music, the aforementioned genre-not-genre known as IDM. To those who know them, Aphex Twin, Autechre, and Boards of Canada are gods, whose every last scrap of recorded work warrants decoding by the devotees. But even these cult believers will be taken aback by the intensity of Mattioli’s scrutiny and the scale of the claims he makes. 

Exmachina is an archeology of the future embedded in music made a quarter-century or more ago; a future that is now our present. As with Attali’s theory, that futurity is not so much in the surface trappings of the music – the coldness of synthesized sound, the domineering mechanistic rhythms – nor even in the imagery wrapped around it (often “futuristic” in a way that was even at the time fairly familiar and occasionally bordered on sci-fi kitsch). The futurism resides more in the deeper grammar of the music and the subjectivity that the music proposed, modeled, and elicited; a future that the music in some way trained the listener for, through the molding of perception and instilling of affect.  

Although the subject of Mattioli’s book is the latent future in music some of which is 30 years old now, the future that has come true and is now our digital everyday, in other ways a big part of the pleasure of reading it for me is frankly nostalgic. Exmachina is a kind of time machine: it creates a delicious sensation of being plunged back into the  early ‘90s and immersed in all the wide-eyed excitement about the oncoming future that seemed to be manifesting itself through electronic dance and non-dance music, swept up once again in the fevered intellectual climate of that time. 

In 1992, computers had become widespread at work and in domestic spaces, but they didn’t dominate our existence. Broadband was still many years away; dial-up was cumbersome and time-consuming, and when you got on the internet, there was hardly anything to see (which was just as well given how long it took a page to come up). Almost no one had email; mobile phones were still  in their infancy, in terms of widespread usage and the things you could do with them. None of the commonplace “superpowers” of today – wi-fi, search engines, Siri, social media, etc – existed, and some weren’t even imagined. The digital realm existed in a cordoned-off zone of our existence. Yet precisely because of this, digital technology could then carry with it the scent of the future—an alluring or alarming aroma, depending on your inclinations. 

For most people, the places where you could get the most pungent advance whiff of how things were going to be were music and videogames. They offered the hardest hit of futurity that an ordinary person could access - and even more so if that person happened to make music themselves. As well as the Promethean rush and world-building buzz of grappling with machines and software that by today’s standards are laughably rudimentary and clumsy, electronic musicians in the ‘90s were conceptually stimulated by emergent forms of technology outside of the sonic realm, including things that were then barely more than rumors or pipe dreams. Concepts like virtual reality and surveillance provided imagery for techno and jungle artists long before VR became commercially available or CCTV became omnipresent in some countries.

The polarities represented by VR and CCTV – the artificial pleasuredome  versus the Panopticon – relate to a curious bi-polar quality to the writing about digital culture during the 1990s. The naïve optimism and excessive dread were two sides of the same coin: a euphoria that flipped so easily into dysphoria. Reading theorists like Arthur Kroker, Paul Virilio, Donna Haraway, Sadie Plant, Erik Davis, Mark Dery, Jaron Lanier, Kodwo Eshun (and many of these names pop up in Mattioli’s text), all it took was to tilt your angle of reading slightly and the exultation could be taken as denunciation. The fervor and fever of the prose would be the same in either the utopian or dystopian modalities. With some of these writers, it was never clear whether they were anticipating or flinching from the posthuman future. And some former evangelists have subsequently morphed into Jeremiahs, writing books with titles like You Are Not A Gadget or New Dark Age: Technology and the End of the Future.  

With music in particular, it was an exhilarating time to be a critic. For someone like myself or Kodwo Eshun or the young Mark Fisher and Steve Goodman (both then associated with the para-academic outfit Cybernetic Culture Research Unit), you rarely found yourself using reference points from history. You couldn’t resort to coordinates based on existing earlier music because the new music was going right off the map.  The rapidly advancing and mutating tones and beats put pressure on you to generate new tropes and concepts. Hence the proliferation of  neologisms and invented genre terms. And the posthuman feeling of the music, its seeming absence of human touch, also seemed to demand a depersonalized analysis that attributed a purposive sentience to the way that individual tracks unfolded and that entire genres and scenes evolved.  Mattioli reinhabits this mindset, this ecstatically paranoid sense that the music is independent of human designs and has its own dark agenda. Humans didn’t make the music; the music is remaking – and undoing – the human as a category. “We must change for the machines” and “human viewpoint redundant," as the video art / theory collective 0(rphan)d(rift>), put it in a 1995 book called Cyberpositive, a delirious collage-text infused with their experiences of going to techno clubs and being mangled mentally by the combination of loud music and hallucinogens, written in a tone of mystical masochism.   

Mattioli entered a similar kind of mind-state when writing Exmachina. But rather than reach it through immersion in the congested darkness of the rave space, it was the covid lockdown’s enforced isolation that pushed him into a state of creative paranoia in which everything radiated significance and hitherto hidden patterns pulsated into visibility. Decades before wi-fi,  Baudrillard imagined the tele-connected citizen of the future as essentially living inside a satellite, a sealed pod in orbit around the void where society once was. Plugged into networks, this was a new kind of porous self, vibrating in a perpetual  “ecstasy of communication. All secrets, spaces and scenes abolished in a single dimension of information.”  A desolated self “open to everything in spite of himself, living in the greatest confusion... He is now only a pure screen, a switching center for all the networks of influence." That describes how many of us having been living during 2020 and 2021. Mattioli took the pandemic trauma and used it to create an adventure close to home. This is the story of where the music took his mind. 


Monday, December 22, 2025

RIP Ken Downie a.k.a. The Black Dog

Big shout to Matthew Ingram the Mighty Woebot whose tape of the early Black Dog EPs introduced me to their most magickal musik phase.

Here is Matt's lovely tribute to the Black Dog from a few years ago

Here's my own writing about the group:


THE BLACK DOG, The Book of Dogma

emusic, 2007


A legend in techno circles, The Black Dog’s music is like the missing link between Coil’s eldritch electronica and Carl Craig’s exquisitely-textured elegance. Although the British group--originally the trio of Ken Downie, Ed Handley, and Andy Turner--became widely heard as part of Warp Records’ “electronic listening music” initiative of the early 90s, the bedrock of their cult is their hard-to-find first three EPs, 

Did I say hard? Damn near impossible actually, when it comes to The Virtual EP, Age of Slack EP, and The Black Dog EP, vinyl-only 1989-90 releases long out-of-print and each worth a small fortune. Now at long overdue last they are available in their entirety as the first disc of this double-CD retrospective. 



Tracks like “Virtual,” “The Weight” and “Tactile” distil the essence of Detroit techno into an etherealized machine-funk so translucent and refined it feels like you should store it in crystal vials rather than a lowly CD case or hard drive. "Age of Slack” and “Ambience with Teeth” use hip hop breakbeats in ways that parallel early jungle, but there’s a balletic poise and delicacy to the way Black Dog deploy their crisp and rattling drum loops. 



This is rave sublimated into a mind-dance, the shimmying-and-sashaying thought-shapes of some advanced alien species who get together and party via telepathy. 




This set’s second disc, consisting of tracks from three EPS recorded for the GPR label in the early 90s, is also excellent, looking ahead to the Warp-era albums Bytes and Spanners

But it’s disc one that captures The Black Dog at their magickal and mysterious best.








































[from the liner notes to Artificial Intelligence]

The Black Dog's contribution, done as an alter-ego, for AI





^^^^^^^^^^^^

The Black Dog (and Balil and Plaid)  from Energy Flash


The Black Dog – the trio of Ed Handley, Andy Turner and Ken Downie – were almost as hermetic as Autechre, but more committed to traditional art notions of ‘expression’. They once defined their 
project as the quest for ‘a computer soul’, while Ken Downie told Eternity that The Black Dog started in order to fill ‘a hole in music. Acid house had been “squashed” by the police and rinky-dinky 
Italian house music was getting played everywhere. Emotion had left via the window.’ 



The musical emotions in The Black Dog (and alter egos Plaid and Balil) aren’t the straightforward, run-of-the-mill, everyday sort, but rather more elusive: subtle, indefinable shades of mood, 
ambiguous and evanescent feelings for which even an oxymoron like ‘bittersweet’ seems rather crude. Eschewing live appearances and seldom doing interviews, The Black Dog nonetheless created a 
cult aura around their often hard-to-find discography. One of their chosen mediums was cyberspace: long before the current craze for  techno websites, The Black Dog established a computer bulletin 
board called Black Dog Towers. Visitors could gawp at artwork and learn more about the Dog’s interest in arcane knowledges, such as paganism, out-of-body experiences, UFOs, Kabbalah and ‘aeonics’ 
(mass shifts in consciousness). Ken Downie – the principal esoterrorist in the band – has described himself as a magician. One of The Black Dog’s earliest tracks, ‘Virtual (Gods in Space)’, features 
a sample – ‘make the events occur that you want to occur’ – which gives a magickal spin to the punk DIY ethos. 




Although far from the euphoric fervour of rave, The Black Dog’s early 1990–2 material is remarkably similar to the breakbeat hardcore of the day. Like Hyper-On Experience, DJ Trax, et al., the 
mode of construction is basically the Mantronix collage aesthetic updated for the rave era: incongruous samples + looped breakbeats + oscillator riffs. But the mood of ‘Seers + Sages’, ‘Apt’, ‘Chiba’ and 
‘Age of Slack’ is quirky Dada absurdism rather than Loony Toons zany. The crisp, echoed breakbeat and keyboard vamp on ‘Seers + Sages’ recalls 2 Bad Mice classics like ‘Waremouse’, except that the 
riff sounds like it’s played on a church organ, so the effect is eldritch rather than E-lated. On 1991’s ‘Chiba’, the Morse-code riff has a glancing lightness of inflection that anticipates the Detroit break
beat of Innerzone Orchestra’s ‘Bug in the Bassbin’. 



Carl Craig, the producer behind Innerzone Orchestra, clearly recognized The Black Dog as kindred spirits in sonic watercolours; in  1992, his Planet E label released their classic Balil track ‘Nort Route’. 
Strangely redolent of the early eighties – the Sinophile phunk of Sylvian and Sakomoto’s ‘Bamboo Music’, the phuturistic panache of Thomas Leer – ‘Nort Route’ daubs synth-goo into an exquisite 
calligraphic melody-shape over an off-kilter breakbeat. The track trembles and brims with a peculiar emotion, a euphoric melancholy that David Toop came closest to capturing with the phrase ‘nostalgia for the future’. 



What The Black Dog/Balil/Plaid tracks most resembled was a sort of digital update of fifties exotica. But instead of imitating remote alien cultures, as the original exotica did, it was like The Black Dog were somehow giving us advance glimpses of the hybrid musics of the next millennium: the Hispanic-Polynesian dance crazes of the Pacific Rim, or music for discotheques and wine bars in Chiba City and The Sprawl (the megalopolises in William Gibson’s Neuromancer and Count Zero). 




While some of the Dog’s later work – on albums like Bytes, Parallel, The Temple of Transparent Balls and Spanners – crosses the thin line between mood-music and muzak, it’s still marked by a rhythmic inventiveness that’s unusual in the electronic listening field. With its percussive density and discombobulated time signatures, The Black Dog’s music often feels like it’s designed for the asymmetrical dancing of creatures with an odd number of limbs – not bipeds, but quintupeds or nonopeds. 











The Black Dog's mix of bleep n bass for FACT

Stuff on The Black Dog in this Redbull story about London Techno 


Here's a  January 1995 iD piece by the great Tony Marcus, which is at this excellent repository of old Face iD Jockey Slut Mixmag etc etc pieces known as Test Pressing. And whatdyaknow, the person wot sent it in them ... is Matt Ingram!




 






























 


Sunday, August 18, 2019

kid606

kid606
"down with the scene"
Ipecac Recordings
Village Voice,2000

by Simon Reynolds

If anything deserves a  punk-style kick in the ass, it's IDM, short for "intelligent dance music. " Not so much a genre as a mode of appreciation, IDM was (in)famously defined by ambient guru Mixmaster Morris as "the opposite of stupid hardcore"--a snobby distinction between mindfood and rave fodder that most IDM-ers still adhere to. Right now, a lot of smart money is on kid606--real name Michael Depredo--as IDM's very own punk rock. This San Diego teenager understands that IDM, over-civilized and effete like the Roman Empire, needs to revitalize itself with barbarian blood. So he brings the noise from, where else, Stupid Dance Music--hardcore styles like gabba, jungle (in its pre-gentrification, ragga-sampling form circa 1994), Miami bass, dancehall.  On his latest album "Down With the Scene" (his first for Ipecac, the label co-founded by Faith No More's Mike Patton and former Alternative Tentacles boss Greg Werkman), Depredo even signposts his revolutionary intent with titles like "Punkshit", "Hardcore", and "Luke Vibert Can Kiss My Indie-Punk Whiteboy Ass."
                
The last of these is a half-flippant, half-earnest gauntlet thrown down to the first-wave IDM luminary whose 1995 EPs as Plug pioneered what subsequently came to be called "drill 'n' bass"--a mini-genre based around the appropriation and intensification-through-caricature of jungle's breakbeat-splicing techniques. Drill'n'bass is roughly one-third of what kid606 is about, so the jibe at Vibert represents both anxiety-of-influence and upstart cockiness. It's also very punk, its "move over, grandad, there's a new kid in town" disrespect redolent of The Clash's famous line about "no more Beatles Stones etc". On tracks like "Buffalo 606--the morning after"  606 does to Vibert what Vibert did to jungle --exaggerate drill'n'bass's already absurdly convoluted and convulsive polyrhythms. Bringing new meaning to the jungle superlative "tearing", Depredo shreds the fabric of beat itself, honing   splinters of what was once human, hand's on funk into precision-tooled flechettes whose micro-syncopations and hyper-flams snag your limbs and pull you everywhichway.  His savage EQ-ing and treatment of drum sounds conjures a timbral fantasia-- ride-cymbals that weep, miaow,  or hiss like sulphuric in your face;  snares that bleat or silversplash like knitting needles in a pool of mercury. "Kidrush" is like a tumbleweed of barbed wire, or a classic jungle tune played at 78 rpm through the world's shittiest stylus.
                
The other two-thirds of the kid606 sound-spectrum are even noisier: the distorto-blare riffs and stampeding kick drums of gabba, and the hums, crackles, 'n' tics of "glitch" (electronic dronescapes built from the sounds of malfunctioning equipment, vandalized CDs etc).  As hybrids go, it sounds horrible on paper, but kid606's saving grace is what I can only describe as (not very punk, this) "musicality"--a feel for the sensuousness of different kinds of distortion, an oddly refined approach to the excruciation of sound. It's a subtle frenzy---recent developments in audio software allow producers to tweak the parameters of every separate beat in every single bar (a level of micro-processing that results either in music of inexhaustible listenability or a self-sabotaging fiddliness---it's in the ear of the beholder, natch). Subscribing too often to the puerile equation of speed with intensity, kid606 is actually most absorbing when he slows down. "GQ on the EQ" is like an Eighties electro "drum solo" composed from the sounds of a  wasp in a jam jar, sizzling bacon, a wah-wahed bedspring, and so forth. "Secrets 4 Sale" is glitch-funk, a Prince-meets-Oval mosaic of twitches and hiccups. "Dame Nature" is house built from gastric rumblings and stomach sonar.
                
Attitude-wise, kid606 makes me think of  Digital Hardcore with a broader sonic canvas, or  Huggy Bear if they'd been ravers rather than Pastels fans--the same  petulancy and obstreperousness,  the split impulses between expressive urgency and hermetic encryption, the exaltation of youth  (Depredo being the real thing, whereas Huggy sloganeered about Kid's Lib Guerrilas but turned out to be the oldest teenagers in London town).  There's also an ethos of autonomous cultural production that is very Riot Grrl, very Huggy Nation. Kid606 is just one node in an international network of home-studio do-it-yourselfers and laptop improvisers---hyperproductive, multi-aliased artists like V/VM, Speedranch Jansky, Fennesz, Matmos, labels like Irritant, Mego, FatCat, Skam--who release split singles (like the EP Depredo shared with Christoph De Babalon on FatCat earlier this year), collaborate on one-off projects, jam together on tour, and trade remixes.  (The recent kid606 and friends Vol.1 collates remixes of and by Depredo, and is highly recommended).  With many records released in editions of 500 or less, it could be that this scene (IDM's New Wave) has more producers than consumers--which either fulfils punk's Situationist utopia of a culture where the gap between engaged artist or passive spectator is abolished, or just makes this whole zone a cultural backwater. (What's the point of having a revolution if nobody  notices?)
                
Punk was a spasm within the same cultural formation that included progressive rock, it was younger brothers revolting their older brother's wisdom. Johnny Rotten owned a Pink Floyd T-shirt before he scrawled "I Hate" on it, and lots of punks had Gentle Giant record secreted in back of their collections. (Bizarrely kid606  has remixed Gentle Giant, or so his website discography claims).  Inevitably, kid606 and his fellow insurgents share some familial traits with IDM.  Such as IDM's founding and fallacious dichotomy between listening and dancing (bollox, of course--dancers listen very closely, with every sinew and muscle and nerve in their bodies). Another IDM notion that Depredo appears to share is the idea of scenes as creative shackles on the artist (that's how I read the ambiguous title  "Down With The Scene", anyway). Again, bollox--nine times out of ten in the history of dance music, it's the populist hardcore scenes that come up with the really big, really new ideas, which the fringe experimentalists merely tweak or addle with nuances.
                
Drill'n'bass is the obvious recent example of this parasitism, so it's worth contrasting a track by Squarepusher, the genre's most famous exponent, with a superficially similar one by kid606. The 'Pusher man's "Come On  My Selector" is a sneering parody of jungle, its facetious title tweaking and enfeebling a jump-up catchphrase that has huge historical weight behind it, and that in its context of actual usage represents the power of the crowd over the DJ (becoming part of the crowd being IDM's mortal terror).

Turning jungle into a joke is probably the only way an IDM artist like Squarepusher can deal with the humiliation of his debts to SDM. "Catstep/My Kitten/Catnap Vatstep Dsp Remix" (a Hrvatski remix of Depredo track that's on both Down With the Scene and Kid 606 and Friends) is no less daft than "Come On My Selector", and it shares the hallmark of IDM forays into hardcore terrain (a sort of danger-less mayhem,  stemming from the lack of real "social energy" invested in the music). But there's something palpably loving about its pastiche of jungalistic cliches (a Sleng-Teng Casio bassline, tumbling Amen breakbeats, a vocoder-ragga voice chanting buzzphrases like "mash it up", "dubplate pressure", and "ruffneck soldier" like a cross between Stephen Hawking and Beenie Man), and an explosive topsy-turvy energy that recalls jungle at its most rinsed out circa '93-94.
               
Left-field artists often expect applause for combining several Really Big, Really New ideas that originated elsewhere. And the harshest thing you could say about kid606 is that he's really just offering an entertainingly executed composite of  established extremisms. I'd rather give him the benefit of the doubt, and hear his music as the omnivorous, insatiable frenzy of a restless musical spirit. If he hasn't yet reached the absolute novelty he aspires to, you can catch the scent of its imminence.

Wednesday, March 21, 2018

Warp Influences / Classics / Remixes

VARIOUS ARTISTS
Warp 10+1 Influences
Warp 10+2 Classics
Warp 10+3 Remixes
(Warp/Matador)
Spin, 1999

by Simon Reynolds


UK rave started out as that strange thing--a subculture based almost entirely around import records. In 1988-89, British DJs had several years backlog of  feverish house classics to spin,  plus fresh imports from  Chicago, Detroit and New York every week. Homegrown tracks, mostly inferior imitations, couldn't compete. All this changed by early 1990 with a UK explosion of  indie dance labels and the emergence of a distinctively British rave sound  that merged house with elements of hip hop and reggae. Based in the Northern English industrial city Sheffield, Warp was the greatest of these dance independents, and one of the few to survive the era. Released to commemorate the label's tenth anniversary, these three double-CDs showcase the sharp ears and canny self-reinvention skills that have ensured Warp's longevity and continued relevance.

Warp's first phase of cool came as the prime purveyor of  "bleep-and-bass"--a style that owed as much to electro's pocket-calculator melodies and dub reggae's floorquaking sub-bass as it did to acid house's trip-notic compulsion. Much of Classics sound like a direction Kraftwerk could have followed after 1981's Computer World. Sweet Exorcist's "Clonk," for instance, is like Ralf und Florian lost in the K-hole, an inner-spatial  maelstrom of  weird geometry and precise derangement. Ranging from Tricky Disco's cartoon-quirky almost-pop, through the cold urgency of  LFO and Forgemasters, to Nightmares On Wax's proto-darkside disorientation, Classics is a fabulous document of a forgotten era of UK dance culture. Fortuitously, bleep-and-bass sounds fresher than ever today, chiming not just with the electro renaissance within techno (i/F, Ectomorph) but with the dry, drum machine beats, geometric stab-riffs, and chilly-the-most synth-tones audible in recent rap/R&B--Cash Money bounce boys like Juvenile, Ja Rule's "Holla Holla", Timbaland/Missy/Ginuwine.

Influences mostly consists of  sinister acid house from the import-dominated era of Brit-rave. But two inclusions locate the blueprint for early Warp more precisely in that late Eighties phase when twilight electro merged with the harder, tracks-not-songs side of  house. New York outfit Nitro Deluxe's  1987 "Let's Get Brutal" is a vast drumscape underpinned with tectonic shock-waves of sub-bass and topped by a shrill, staccato keyboard vamp made out of a vocal sample played several octaves too high. Kickstarted by the hilarious vocoderized mission statement "we are the original acid house creators/we hate all commercial house masturbators," and motored by a miasmic bassline that recedes into the  mix then swarms back to subsume your consciousness like malevolent fog,  Unique 3's "The Theme"  was actually the first bleep tune; as their old skool name suggests, the group was a North of England B-boy crew turned ravers.

Where Influences works as a superb primer in early house, Remixes intentionally fails to document the post-bleep Warp that most people know-- revered home of Aphex Twin, Black Dog, Autechre and Squarepusher, those godfathers of IDM  (Intelligent Dance Music, or dance music you can't really dance to). Instead, the double-CD  aims to capture the shape-shifting spirit of  the post-rave network (with its one-off collaborations, multiple aliases, and omnivorous eclecticism) by subjecting some of  Warp's finest to remixes from a host of  suspects usual and unusual.  UK post-rockers Four Tet, for instance, take a track from Aphex's Selected Ambient Works Vol II and turn what was originally as lustrous and near-motionless as crystals forming in a solution into a frisky work-out reminiscent of an over-caffeinated Tortoise. 

Highly listenable, the double-CD nonetheless suffers from the cardinal drawback of modern remixology--rather than enhancing the beloved original or locating some latent potential within it, the remixers almost invariably replace it with an all new track containing only a token trace of the ancestor. In that sense, Warp 10+3 Remixes  effectively evokes the present moment in electronica, where too many producers have got so infatuated with technique, they've lost contact with the dancefloor. Whereas Classics captures a lost moment of perfect coexistence between auteurism and popular desire, when experimentalists (like Sweet Exorcist's Richard H. Kirk, formerly of Cabaret Voltaire) briefly got on the good foot.  

Thursday, April 18, 2013

CEX, live
Village Voice, May 2 - 8, 2001

by Simon Reynolds


Cex, a/k/a 19-year-old Baltimore-based Rjyan Kidwell, is an infamous figure in the world of IDM (Intelligent Dance Music). A recent IDM digest contained an open e-mail to Kidwell and mentor kid606: "Do not bowdlerize our subculture just so you can finally get your goofy looking nerd asses laid." Their crime? Bringing too much showmanship to live performance, which left-field electronica purists believe should be faceless and abstract. The trouble with the purist line is that IDM, because it's not dance oriented, can't count on involving the audience through physical participation; in the absence of visual stimulation, it runs the risk of lapsing into background ambience.

On April 23, a kid606-and-friends night at Tonic showcased various strategies for avoiding the laptop musician's nightmare scenario: that "all is lost" switch point when the audience chatter gets louder than the music. kid606 held the listener rapt through sheer density of sonic events per second (and was helped not a little by Kurt Ralske's ravishing improvised video projections). Matmos usually incorporate an eye-catching performance-art element in their sets, but tonight they simply played tunes from their new plastic-surgery-themed album (A Chance to Cut Is a Chance to Cure) against a backdrop of discomfiting close-up footage: ear canals, eyes, hair follicles, and the like.

Opening the night, Kidwell took the most radical approach. Instead of playing what he puts out on record (plaintive, melodious electronica perfectly suited to the IDM palate), he's got a totally different live set based around the premise of Cex as "#1 Entertainer in the Game." Naked save for his fashion briefs, he looks like an emaciated computer programmer but sounds uncannily like Eminem, his rhymes oscillating wildly from professions of alpha-male omnipotence ("I know you're stressed/cos there's only one Cex/and your girlfriend's pissed/cos it's not you") to touching admissions of terminal dorkhood. Often he's rapping over purloined grooves (like the Neptunes-produced instrumental track from Jay-Z's "I Just Want to Love U"), and like a rap CD, he does between-song skits—like his hilarious fantasy about going to the MTV Awards "the year minimal techno blew up."

"Representin' for fun" versus art-techno solemnity, Cex reminded the audience, "You got booties, let's use 'em," and then vowed to "take your maturity/eat it up, spit it out" (this accompanied by cartoon-raptor gestures of devouring/regurgitation). Surprisingly, the audience lapped up Cex's wiggatronica shtick, avidly participating in call-and-response and throwing hands in the air on cue. As an in-joke/polemic within the cloistered IDM context, Cex's Apple Mack Daddy persona is inspired, although you do wonder how a real rap audience would respond to his not-exactly-fluent freestyles. Then again, only the sternest purist (techno or hip-hop) could fail to chuckle at Cex's adapted-for-PC booty song, which starts by exhorting "Ladeez in the house, get the fellaz in the house, to take their balls out," then extends its equal-opportunity agenda to the inanimate: "Objects in the house, get the people in the house, to take their balls out."